Interested in showcasing your skills in craftsmanship, but don’t want to do a walk-on or perform a skit for the Masquerade? Here’s your chance to shine and show off without having to perform! In the Hall Cosplay Contest, only your craftsmanship will be taken into account and is open to all ages, with 3 skill divisions:
Novice – 0-3 Major Awards from previous conventions
Journeyman – 3-5 Major Awards, or a previous award at Journeyman level
Masters – 5 or more Major Awards, or a previous award at Masters level
AAC Hall Cosplay Contest Rules
By entering the AAC Hall Cosplay Contest you are agreeing that you have read, understand, and will abide by all the rules of the convention and event. Failure to meet all rules will result in disqualification and possible ban from entering future events.
-No Convention Staff are allowed to enter the competitive portion of the Cosplay Hall Contest. Staff are allowed to enter as an exhibition.
-Volunteers are allowed to enter and compete in the Hall Cosplay Contest.
-If any law is broken you will be immediately disqualified, expelled from the convention, and the proper authorities will be notified. This is including, but not limited to; live weapons, nudity, and any illegal substance use.
-To enter the Hall Cosplay Contest your character(s) must originate from a media source such as a TV/ Netflix series, film, video games, comic/ manga. You are allowed to enter fan art or alternative/ unlicensed designs as this is a craftsmanship competition.
-You are not required to go on stage, but if you wish you will be able to present your costume as a quick walk on in a fashion show style exhibition during the Masquerade Saturday night. Awards will also be presented at the conclusion of the Masquerade.
-Each person participating in the Hall Cosplay Contest may only have one entree. If you choose to participate in two entrees then both groups risk disqualification.
-You are NOT allowed to have the same costume in the Hall Cosplay Contest and Masquerade. If you enter the same costume in both contest you will be disqualified. You may enter both contests with different costumes.
-Only Tec Staff, Masquerade Staff, and participants are allowed in the staging area backstage, unless a minor is participating and their guardian wishes to accompany them.
-All costumes must follow the convention dress code.
-The Hall Cosplay Contest has 3 skill categories, you must select one. If you have a mixed skill level group you will compete at the highest members level. Example; A group of 3 has 2 novice and master members. The group would compete at the master's level. You are always welcome to select a higher skill level than you qualify for. If it is discovered you are competing at a level lower than what your qualify for you will be disqualified.
*Novice- No more than one major award won previously at a comparable-sized convention or larger for their costumes or performances. These include “Best” awards and placed (2nd or higher) awards. Judges’ Award and Honorable Mentions do not count as a major award. Exception, If you have won a Best In Show you no longer qualify for the Novice category.
*Journeymen- No more than three major awards won previously at a comparable-sized convention or larger for their costumes or performances. These include “Best” awards and placed (2nd or higher) awards. Judges’ Award and Honorable Mentions do not count as a major award. Exception, If you have won a Best In Show you no longer qualify for the Journeymen category.
*Master- Four or more major awards won previously at a comparable-sized convention or larger for their costumes or performances.
Hall Cosplay Contest Awards
*Judges Awards/ Honorable Mentions
*Best of Friday
*Best of Saturday
*Best of Weekend
The Judges and Hall Cosplay Contest staff reserve the right to bump people up in category. Example if you enter as a Novice but the Judes are impressed and think you deserve a higher award. The Judges also reserve the right to not hand out an award if no one has met the criteria.
Craftsmanship Judging & Sign Up
-Craftsmanship judging will take place on Friday of the convention 3-7pm and Saturday 11am-3pm. To enter simply come to the table (location TBD) during judging hours. Judging typically takes about 5min per costume. You will be seen on a first come basis.
-All costumes and props presented for Craftsmanship Judging must have been made by yourself or someone in your competing group. (Exception if your child is wearing a costume you made and you do not wear a costume.) Your costume should be 80% made by you or a member of your group. This is a craftsmanship competition.
-Costumes can consist of bought/ found materials that have been 75% or more altered. Example: Found a shirt at GoodWill, to use it for Judging you must alter it such as; dying, painting, alter the neckline, sleeves, and/ or hem line.
-Any bought or commissioned/ unaltered parts of the costume will not be considered in Judging. If you are using any such parts please be up front with the judges.
-If you try to use a bought piece or someone else's work as your own and it is revealed to the Judges/ Masquerade staff, you will be disqualified, stripped of any award received, and future participation will be in jeopardy.
-You are required to bring at least 1 printed reference picture of your character to Pre Judging/ Craftsmanship. You are welcome to bring a tablet or other device to show multiple pictures and progress work. If you are working from your own design you must still bring in a sketch of your design.
-Progress pictures are not required, but are encouraged.
If You Wish To Walk On Stage:
-Please come to the Main Stage 30 min before the Masquerade starts for seating. Only participants will be allowed in at this time, unless a minor needs to be accompanied by a guardian or you have other accommodations needed such as a cosplay handler, etc.
-Standard entrance to the stage will be at the back of the stage this year. For your and other participants safety you must enter the stage from the designated staging areas. No one is allowed to enter from the audience or the front of the stage.
-AAC maintains a "you break it, you pay for it" policy. AAC owns and rents some very expensive equipment. Please always be aware and cautious of your surroundings. If you are found responsible for damaging equipment, you are then responsible to pay for the repair or replacement of it.
-At the Masquerade itself we urged all people to please be careful of your surroundings on and off the stage. People have spent countless hours and money on their costumes and props.
-AAC does not hold any responsibility if your prop or costume is damaged at the convention.